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TOUCHDESIGNER Bible for Visual Creators, a guidebook for creating projection mapping and VR content, is now available.
" The TouchDesigner Bible for Visual Creators: Creating Visual Art Using Video and Music, Explained Through Top Creators' Examples " (published by Seibundo Shinkosha), primarily authored by Kenichi Kawamura, Creative Director at Dentsu Inc. Isobar, was released on December 17.
This book starts with TouchDesigner fundamentals and is structured to reach an intermediate level through practical examples.

Author Kawamura is actively involved in the creative technology field, having planned and operated the "Next World ExhiVision" program at the 23rd Japan Media Arts Festival, participated in the MUTEK.JP+MX virtual exhibition, taught workshops, and spoken at events.
【Title】
The TOUCHDESIGNER Bible for Visual Creators:
Explaining How to Create Visual Art Using Video and Music Through Top Creators' Examples
【Table of Contents】
What is TouchDesigner?
Introduction
First Step 1: Getting Started with TouchDesigner
First Step 2: Learn TouchDesigner's Basic Operations
TouchDesigner User Showcase
Step01: Create Graphics That React to Sound
Step02: Time-Delay Effects Using a Webcam
Step03: Audio-Reactive Graphics Utilizing 3D Space
Step04: Particle Effects in TouchDesigner
Step05: Expressions Using 3D Objects
Step06: Creating Animated Expressions Using a Camera
Step07: Switching Expressions Using UI
Step08: Integrating with Smartphones
Step09: Depth Camera Visualization
Step10: Example Using Physics Simulation. 2D Game Using Bullet
Step11: GLSL Basics
Step12: Expressions Using GLSL MAT
Step13: Writing Scripts
TIPS
How to Learn TouchDesigner
Conclusion
【Author's Comments】
This book is a practical guide designed to let you experience the potential of TouchDesigner.
It is designed to guide you through examples, starting with basic introductions and progressing to an intermediate level where you can tackle challenging projects independently.
I feel we live in an era where speed is paramount.
Personally, I face situations daily where today's winning strategies become obsolete tomorrow.
Rather than simply following past solutions, we must look at the essence and derive new solutions through trial and error.
Isn't this mindset crucial when tackling creative work?
TouchDesigner is the creative tool that enables this flow, and that is precisely why I focus on it.
This book explains the technology while also carrying an underlying message: "I want you to understand the importance of constantly changing."
Technology is fleeting, shifting with the times. But whether you get swallowed by it or master it is ultimately up to you.
Rather than being swallowed up, why not master the technology and forge your own path through the times?
Through this book, I hope you take that first step toward finding answers through trial and error.
Kenichi Kawamura
【Author Profile】
Kenichi Kawamura
Creative Director / Media Artist, Dentsu Inc. Isobar
After working as an Art Director and Interaction Designer, he joined Dentsu Inc. Isobar. He engages in technology-driven creative work based on his expertise in design, technology, and marketing, and the ideas derived from them.
He has also handled numerous projects using TouchDesigner, including video production, system development for corporate events, distribution systems, workshop instruction, and speaking engagements at events.
Yuuki Matsuoka
Interaction Designer.
After graduating from university, he joined Dentsu Inc. Isobar. He is involved in technology-driven planning and software development for digital creative projects.
Toyoshi Morioka
Tech Director at Base Drum.
After studying visual perception in university, he conducted R&D on 3D scanners and other technologies at a manufacturer.
He then joined the current 1→10, inc., serving as an engineer, technical director, and CTO before transferring to Bassdrum.
Assumed current position in 2020. Provides consulting and technical direction for product and service development.
He teaches TouchDesigner as a part-time lecturer at Kyoto University of the Arts and Osaka University of Arts.
Also active as SPEKTRA, based in Kansai, creating VJ performances, light installations, and workshops.
Publisher link here
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